mirror of
https://github.com/litruv/PNGTuber-Plus.git
synced 2026-07-24 10:36:01 +10:00
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7 Commits
build-32ed
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v2025.07.2
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46
.github/workflows/build-windows.yml
vendored
46
.github/workflows/build-windows.yml
vendored
@@ -99,6 +99,36 @@ jobs:
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runs-on: self-hosted
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if: github.ref == 'refs/heads/master' && github.event_name == 'push' && success()
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Generate Release Info
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id: release_info
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run: |
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# Get current date and time
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$date = Get-Date -Format "yyyy.MM.dd"
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$time = Get-Date -Format "HHmm"
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# Get short commit hash (first 7 characters)
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$shortSha = "${{ github.sha }}".Substring(0, 7)
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# Get commit count since last tag (for build number)
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$buildNumber = & git rev-list --count HEAD
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# Create version-like tag and release name
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$tag = "v$date-build$buildNumber"
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$releaseName = "PNGTuber+ v$date Build $buildNumber"
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Write-Host "Generated tag: $tag"
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Write-Host "Generated release name: $releaseName"
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# Set outputs for use in next steps
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echo "tag=$tag" >> $env:GITHUB_OUTPUT
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echo "release_name=$releaseName" >> $env:GITHUB_OUTPUT
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echo "short_sha=$shortSha" >> $env:GITHUB_OUTPUT
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echo "build_number=$buildNumber" >> $env:GITHUB_OUTPUT
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- name: Download Windows Build
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uses: actions/download-artifact@v4
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with:
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@@ -111,21 +141,19 @@ jobs:
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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tag_name: build-${{ github.sha }}
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release_name: PNGTuber Plus Build ${{ github.sha }}
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tag_name: ${{ steps.release_info.outputs.tag }}
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release_name: ${{ steps.release_info.outputs.release_name }}
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body: |
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Automated build of PNGTuber Plus
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## Recent Updates by Litruv
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- **StreamDeck Integration**: Add buttons to enable the streamdeck plugin that was built in
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- **Rotation Wobble**: New sprite rotation effects with frequency and amplitude controls
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- **Enhanced Modifier Keys**: Support for complex key combinations (Ctrl+Shift+Alt+Cmd)
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- **Godot 4.4.1 Support**: Updated for latest Godot stable release
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## Installation
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1. Download PNGTuber-Plus.exe from the assets below
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2. Run the executable - no installation required!
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3. For StreamDeck integration, download the plugin from [here](https://github.com/BoyneGames/streamdeck-godot-plugin/releases/tag/1.0.0)
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## Credits
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- Original project by [kaiakairos](https://github.com/kaiakairos/PNGTuber-Plus)
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- Microphone improvements by [k0ffinz](https://github.com/k0ffinz/PNGTuber-Plus)
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draft: false
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prerelease: false
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@@ -674,10 +674,11 @@ func _on_background_input_capture_bg_key_pressed(node, keys_pressed):
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if settingsMenu.awaitingCostumeInput >= 0:
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if keyStrings[0] == "Keycode1":
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if !settingsMenu.hasMouse:
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emit_signal("pressedKey")
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return
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# Cancel key assignment if user clicks outside the settings menu
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if keyStrings[0] == "Keycode1" and !settingsMenu.hasMouse:
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# Don't assign the key, just complete the flow
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emit_signal("pressedKey")
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return
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var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
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costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
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