Commit Graph

7 Commits

Author SHA1 Message Date
f0ce00b23b Viewmode Panning 2025-07-20 06:53:34 +10:00
52496df10e added panning to edit mode 2025-07-20 06:13:09 +10:00
a8f327ae5a Add opacity slider with shader-based rendering that preserves clip mask behavior
- Added opacity slider (0-100%) in sprite options with 'affect children' checkbox
- Implemented hierarchical opacity that affects entire sprite hierarchy when enabled
- Created shader-based opacity system that doesn't interfere with clip mask functionality
- Clip masks now work with original image pixels regardless of opacity settings
- Removed shadow effects from selected sprites to prevent visual conflicts
- Updated save/load system to persist opacity properties with backward compatibility

Fixes clipping behavior issues where opacity changes previously affected clip mask detection
2025-07-20 04:14:58 +10:00
5c51691ba7 Add Windows build automation with GitHub Actions
- Add comprehensive GitHub Actions workflow for Windows builds
- Create local and CI-specific batch files for building
- Configure export templates and build optimization
- Update export presets for proper .pck embedding and git plugin exclusion
- Set up automated releases with proper build artifacts
2025-07-19 20:36:17 +10:00
7f9b652918 Re-Enabled streamdeck plugin 2025-07-19 18:23:35 +10:00
1ad3dc37ec update to Godot v4.4.1-stable 2025-07-19 17:12:32 +10:00
kaia
ece4ffd123 InitCommit
update 1.4.2 source code
2024-02-03 18:36:09 -06:00