Files
picoGraph/scripts/nodes/library/graphics/fset.js
Max Litruv Boonzaayer e64f3e881e Initial commit
moved from private version control
2025-10-19 21:12:41 +11:00

53 lines
1.4 KiB
JavaScript

import { createNodeModule } from "../../nodeTypes.js";
/**
* Updates sprite flag values.
*/
export const fsetNode = createNodeModule(
{
id: "graphics_fset",
title: "Set Sprite Flag",
category: "Graphics",
description: "Set a sprite's flag bitfield or a specific flag value.",
searchTags: ["fset", "flag", "sprite", "meta"],
inputs: [
{ id: "exec_in", name: "Exec", direction: "input", kind: "exec" },
{
id: "sprite",
name: "Sprite",
direction: "input",
kind: "number",
defaultValue: 0,
},
{ id: "flag", name: "Flag", direction: "input", kind: "number" },
{
id: "value",
name: "Value",
direction: "input",
kind: "any",
defaultValue: true,
},
],
outputs: [
{ id: "exec_out", name: "Exec", direction: "output", kind: "exec" },
],
properties: [],
},
{
emitExec: ({ indent, indentLevel, resolveValueInput, emitNextExec }) => {
const OMIT = "__pg_omit__";
const sprite = resolveValueInput("sprite", "0");
const flag = resolveValueInput("flag", OMIT);
const value = resolveValueInput("value", "false");
const args = [sprite];
if (flag === OMIT) {
args.push(value);
} else {
args.push(flag, value);
}
const line = `${indent(indentLevel)}fset(${args.join(", ")})`;
return [line, ...emitNextExec("exec_out")];
},
}
);