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38 lines
1.2 KiB
JavaScript
38 lines
1.2 KiB
JavaScript
import { createNodeModule } from "../../nodeTypes.js";
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/**
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* Applies a camera offset to subsequent draw calls.
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*/
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export const cameraNode = createNodeModule(
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{
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id: "graphics_camera",
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title: "Add Camera Offset",
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category: "Graphics",
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description: "Shift the draw origin by the specified camera offset.",
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searchTags: ["camera", "offset", "scroll", "view"],
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inputs: [
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{ id: "exec_in", name: "Exec", direction: "input", kind: "exec" },
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{ id: "x", name: "X", direction: "input", kind: "number" },
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{ id: "y", name: "Y", direction: "input", kind: "number" },
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],
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outputs: [
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{ id: "exec_out", name: "Exec", direction: "output", kind: "exec" },
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],
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properties: [],
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},
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{
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emitExec: ({ indent, indentLevel, resolveValueInput, emitNextExec }) => {
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const OMIT = "__pg_omit__";
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const x = resolveValueInput("x", OMIT);
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const y = resolveValueInput("y", OMIT);
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let call = "camera()";
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if (x !== OMIT) {
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call = `camera(${x}, ${y === OMIT ? "0" : y})`;
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}
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const lines = [`${indent(indentLevel)}${call}`];
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lines.push(...emitNextExec("exec_out"));
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return lines;
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},
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}
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);
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