Files
TobiiEyetracking/Source/TobiiGTOM/Public/GTOMAwareUI/STobiiGazeFocusableWidget.h

91 lines
3.5 KiB
C++

/******************************************************************************
* Copyright 2017- Tobii Technology AB. All rights reserved.
*
* @author Temaran | Fredrik Lindh | fredrik.lindh@tobii.com | https://github.com/Temaran
******************************************************************************/
#pragma once
#include "Slate/SRetainerWidget.h"
#include "TobiiGTOMTypes.h"
#include "STobiiRadialMenuWidget.h"
#include "CoreMinimal.h"
#include "DisplayDebugHelpers.h"
#include "Widgets/Layout/SBox.h"
class AHUD;
class UCanvas;
class UTobiiGazeFocusableWidget;
//This is the underlying slate widget.
//WARNING: Please note that we do not support using these directly yet.
class TOBIIGTOM_API STobiiGazeFocusableWidget : public SBox
{
public:
SLATE_BEGIN_ARGS(STobiiGazeFocusableWidget)
{
_Visibility = EVisibility::SelfHitTestInvisible;
}
SLATE_EVENT(FSimpleDelegate, OnHovered)
SLATE_EVENT(FSimpleDelegate, OnUnhovered)
/************************************************************************/
/* From SBox widget */
/************************************************************************/
//Horizontal alignment of content in the area allotted to the SBox by its parent
SLATE_ARGUMENT(EHorizontalAlignment, HAlign)
//Vertical alignment of content in the area allotted to the SBox by its parent
SLATE_ARGUMENT(EVerticalAlignment, VAlign)
//Padding between the SBox and the content that it presents. Padding affects desired size.
SLATE_ATTRIBUTE(FMargin, Padding)
//The widget content presented by the SBox
SLATE_DEFAULT_SLOT(FArguments, Content)
SLATE_END_ARGS()
/************************************************************************/
/* Tobii */
/************************************************************************/
public:
TWeakObjectPtr<UTobiiGazeFocusableWidget> UMGWidget;
STobiiGazeFocusableWidget();
void Construct(const FArguments& InArgs);
float GetCleanUIAlpha() { return CleanUIAlpha; }
bool IsHoveredByPointer() { return bIsHovered; }
bool HitByGaze();
void AddExtraCleanUIContainerToPollHitsFrom(STobiiGazeFocusableWidget* CleanUIContainerToPoll, bool PollGazeHits = true, bool PollMouseHits = true);
void RemoveExtraCleanUIContainerToPollHitsFrom(STobiiGazeFocusableWidget* CleanUIContainerToStopPolling);
static STobiiGazeFocusableWidget* TryCastToTobiiGazeFocusable(SWidget* Widget);
/************************************************************************/
/* SBox */
/************************************************************************/
public:
FSimpleDelegate OnHovered;
FSimpleDelegate OnUnhovered;
virtual void Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime) override;
virtual int32 OnPaint(const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyClippingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled) const override;
virtual void OnMouseEnter(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override;
virtual void OnMouseLeave(const FPointerEvent& MouseEvent) override;
private:
struct CleanUIPollingInfo
{
TWeakPtr<SWidget> CleanUIToPollFrom;
bool PollGaze;
bool PollPointer;
};
float CleanUIAlpha;
TArray<CleanUIPollingInfo> CleanUIContainersToPollHitsFrom;
};