Commit Graph

9 Commits

Author SHA1 Message Date
fc6e4a1028 Update README.md 2025-07-20 05:28:11 +10:00
1dfe21363b update wording 2025-07-20 04:42:36 +10:00
a8f327ae5a Add opacity slider with shader-based rendering that preserves clip mask behavior
- Added opacity slider (0-100%) in sprite options with 'affect children' checkbox
- Implemented hierarchical opacity that affects entire sprite hierarchy when enabled
- Created shader-based opacity system that doesn't interfere with clip mask functionality
- Clip masks now work with original image pixels regardless of opacity settings
- Removed shadow effects from selected sprites to prevent visual conflicts
- Updated save/load system to persist opacity properties with backward compatibility

Fixes clipping behavior issues where opacity changes previously affected clip mask detection
2025-07-20 04:14:58 +10:00
711865c6a4 update kaiakairos social to bluesky 2025-07-19 23:42:03 +10:00
8ba361f3c2 Integrate microphone improvements from k0ffinz repository
- Add experimental microphone loudness detection feature
- Remove microphone restart interval for better stability
- Improve microphone initialization and error handling
- Fix audio delay issues by setting channel_disable_time=0.0
- Update settings UI to include experimental mic loudness toggle
- Add credits to k0ffinz/Ralsi for microphone improvements

These changes improve audio responsiveness and fix various
microphone-related issues including WASAPI errors and growing
audio delay problems.
2025-07-19 22:00:53 +10:00
aa44b052a9 automation 2025-07-19 18:37:57 +10:00
757b44c111 edit README 2025-07-19 18:35:47 +10:00
kaia
b0ea15e16d Update README.md 2024-02-03 18:38:49 -06:00
kaia
8907a6e750 Create README.md 2024-02-03 18:37:32 -06:00