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76
scripts/nodes/library/graphics/spr.js
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76
scripts/nodes/library/graphics/spr.js
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import { createNodeModule } from "../../nodeTypes.js";
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/**
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* Draws sprites from the sprite sheet.
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*/
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export const sprNode = createNodeModule(
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{
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id: "graphics_spr",
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title: "Draw Sprite",
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category: "Graphics",
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description: "Blit one or more sprites at the given screen position.",
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searchTags: ["spr", "sprite", "draw", "blit"],
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inputs: [
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{ id: "exec_in", name: "Exec", direction: "input", kind: "exec" },
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{
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id: "sprite",
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name: "Sprite",
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direction: "input",
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kind: "number",
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defaultValue: 0,
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},
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{
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id: "x",
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name: "X",
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direction: "input",
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kind: "number",
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defaultValue: 0,
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},
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{
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id: "y",
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name: "Y",
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direction: "input",
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kind: "number",
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defaultValue: 0,
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},
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{ id: "w", name: "Width", direction: "input", kind: "number" },
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{ id: "h", name: "Height", direction: "input", kind: "number" },
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{ id: "flip_x", name: "Flip X", direction: "input", kind: "boolean" },
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{ id: "flip_y", name: "Flip Y", direction: "input", kind: "boolean" },
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],
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outputs: [
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{ id: "exec_out", name: "Exec", direction: "output", kind: "exec" },
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],
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properties: [],
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},
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{
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emitExec: ({ indent, indentLevel, resolveValueInput, emitNextExec }) => {
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const OMIT = "__pg_omit__";
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const sprite = resolveValueInput("sprite", "0");
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const x = resolveValueInput("x", "0");
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const y = resolveValueInput("y", "0");
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const w = resolveValueInput("w", OMIT);
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const h = resolveValueInput("h", OMIT);
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const flipX = resolveValueInput("flip_x", OMIT);
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const flipY = resolveValueInput("flip_y", OMIT);
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const args = [sprite, x, y];
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const includeSize =
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w !== OMIT || h !== OMIT || flipX !== OMIT || flipY !== OMIT;
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if (includeSize) {
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args.push(w === OMIT ? "1" : w, h === OMIT ? "1" : h);
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}
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if (flipX !== OMIT || flipY !== OMIT) {
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args.push(
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flipX === OMIT ? "false" : flipX,
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flipY === OMIT ? "false" : flipY
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);
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}
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const line = `${indent(indentLevel)}spr(${args.join(", ")})`;
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return [line, ...emitNextExec("exec_out")];
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},
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}
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);
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