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61 lines
1.8 KiB
JavaScript
61 lines
1.8 KiB
JavaScript
/**
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* @file TimerNode.js
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* @UCLASS(BlueprintType, Blueprintable)
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*/
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import { NodeBase } from './NodeBase.js';
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import { NodeRegistry } from './NodeRegistry.js';
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/**
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* @UCLASS(BlueprintType)
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* Renders a toggle button in the header that starts/stops an interval timer.
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*/
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export class TimerNode extends NodeBase {
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/** @UCLASS(BlueprintType) */
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static NodeType = "timer";
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/**
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* @UFUNCTION(BlueprintPure)
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*/
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static BlueprintPure_GetDefaultPins() {
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return {
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inputs: [
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{ id: 'interval', name: 'Interval (s)', direction: 'input', kind: 'number', defaultValue: '1', min: 0.1, max: 10 }
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],
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outputs: [
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{ id: 'exec_out', name: '', direction: 'output', kind: 'exec' }
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]
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};
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}
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/**
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* @UFUNCTION(BlueprintNativeEvent)
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* @param {HTMLElement} article
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* @param {import('../GraphNode.js').GraphNode} graphNode
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* @param {import('./NodeRenderContext.js').NodeRenderContext} renderCtx
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*/
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BlueprintNativeEvent_OnRender(article, graphNode, renderCtx) {
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const header = article.querySelector(".node-header");
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if (!header) return;
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const toggle = document.createElement("button");
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toggle.className = "node-timer-btn";
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toggle.title = "Start timer";
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toggle.innerHTML = renderCtx.BlueprintPure_GetSvgPlay();
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toggle.addEventListener("click", (e) => {
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e.stopPropagation();
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const running = toggle.dataset.running === "true";
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if (running) {
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renderCtx.BlueprintCallable_StopTimer(graphNode.id);
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} else {
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renderCtx.BlueprintCallable_StartTimer(graphNode.id, toggle);
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}
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});
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header.appendChild(toggle);
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}
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}
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NodeRegistry.UCLASS_Register(TimerNode);
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