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lit.ruv.wtf/website/scripts/nodes/SequenceNode.js

52 lines
1.4 KiB
JavaScript

/**
* @file SequenceNode.js
* @UCLASS(BlueprintType, Blueprintable)
*/
import { NodeBase } from './NodeBase.js';
import { NodeRegistry } from './NodeRegistry.js';
/**
* @UCLASS(BlueprintType)
* Fires all then_N outputs in order, then continues exec flow.
*/
export class SequenceNode extends NodeBase {
/** @UCLASS(BlueprintType) */
static NodeType = "sequence";
/**
* @UFUNCTION(BlueprintPure)
*/
static BlueprintPure_GetDefaultPins() {
return {
inputs: [
{ id: 'exec_in', name: '', direction: 'input', kind: 'exec' }
],
outputs: [
{ id: 'then_1', name: 'Then 1', direction: 'output', kind: 'exec' },
{ id: 'then_2', name: 'Then 2', direction: 'output', kind: 'exec' }
]
};
}
/**
* @UFUNCTION(BlueprintCallable)
* @param {import('./NodeExecutionContext.js').NodeExecutionContext} ctx
*/
async BlueprintCallable_Execute(ctx) {
const node = ctx.BlueprintPure_GetNode();
if (!node) return;
// Fire every then_N output in order
const thenPins = node.outputs
.filter(p => p.id.startsWith("then_"))
.sort((a, b) => a.id.localeCompare(b.id));
for (const pin of thenPins) {
await ctx.BlueprintCallable_RunExecPin(pin.id);
}
}
}
NodeRegistry.UCLASS_Register(SequenceNode);