diff --git a/website/data/blog/media/paste-1778426403986-pbrbo.jpeg b/website/data/blog/media/paste-1778426403986-pbrbo.jpeg new file mode 100644 index 0000000..b000c5e Binary files /dev/null and b/website/data/blog/media/paste-1778426403986-pbrbo.jpeg differ diff --git a/website/data/blog/welcome.md b/website/data/blog/welcome.md index aab5f3d..e1f0666 100644 --- a/website/data/blog/welcome.md +++ b/website/data/blog/welcome.md @@ -22,9 +22,6 @@ A lot of my work seems to revolve around systems-heavy gameplay, tools, modding These days I'm focused on building my own games and tech, while trying to document more of the process instead of letting years of experiments vanish into forgotten folders and messages. -![1.01](blob:vscode-webview://1b6n822od8b3q8ir5r6it0k34211vkpefa12tlnhqbm9ukcvq8kt/01da462e-a8df-4331-ac20-7c487c5ba23b "Sewercide: Mash Lab") +![1.00](data/blog/media/paste-1778426403986-pbrbo.jpeg "Sewercide: Mash Lab - Prototype vibes") This blog is mostly going to be a mix of development logs, technical breakdowns, experiments, ideas, failures, discoveries and whatever else crawls out of the workshop. Some posts will just document strange decisions made at unreasonable hours, the others might even be useful. Both are worth keeping around. - -
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