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can now add nodes
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@@ -14,6 +14,21 @@ export class SequenceNode extends NodeBase {
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/** @UCLASS(BlueprintType) */
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static NodeType = "sequence";
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/**
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* @UFUNCTION(BlueprintPure)
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*/
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static BlueprintPure_GetDefaultPins() {
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return {
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inputs: [
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{ id: 'exec_in', name: '', direction: 'input', kind: 'exec' }
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],
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outputs: [
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{ id: 'then_1', name: 'Then 1', direction: 'output', kind: 'exec' },
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{ id: 'then_2', name: 'Then 2', direction: 'output', kind: 'exec' }
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]
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};
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}
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/**
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* @UFUNCTION(BlueprintCallable)
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* @param {import('./NodeExecutionContext.js').NodeExecutionContext} ctx
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