feat: update sound source mappings to use resolved Vite asset URLs
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@@ -1,4 +1,11 @@
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/* eslint-disable no-console */
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import MicMuteUrl from '../../../../public/sound/Mic_Mute.ogg';
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import MicUnmutedUrl from '../../../../public/sound/Mic_Unmuted.ogg';
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import SpeakersDeafenUrl from '../../../../public/sound/Speakers_Deafen.ogg';
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import SpeakersUndeafenUrl from '../../../../public/sound/Speakers_Undeafen.ogg';
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import CallJoinedUrl from '../../../../public/sound/Call_Joined.ogg';
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import CallDepartUrl from '../../../../public/sound/Call_Depart.ogg';
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import CallDialingUrl from '../../../../public/sound/Call_Dialing.ogg';
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/**
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* Sound types that can be played during a call
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@@ -14,16 +21,16 @@ export enum CallSoundType {
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}
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/**
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* Maps sound types to their audio sources (paths in public folder)
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* Maps sound types to their resolved Vite asset URLs
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*/
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const SOUND_SOURCES: Record<CallSoundType, string> = {
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[CallSoundType.MicMute]: '/sound/Mic_Mute.ogg',
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[CallSoundType.MicUnmute]: '/sound/Mic_Unmuted.ogg',
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[CallSoundType.Deafen]: '/sound/Speakers_Deafen.ogg',
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[CallSoundType.Undeafen]: '/sound/Speakers_Undeafen.ogg',
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[CallSoundType.CallJoined]: '/sound/Call_Joined.ogg',
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[CallSoundType.CallDepart]: '/sound/Call_Depart.ogg',
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[CallSoundType.CallDialing]: '/sound/Call_Dialing.ogg',
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[CallSoundType.MicMute]: MicMuteUrl,
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[CallSoundType.MicUnmute]: MicUnmutedUrl,
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[CallSoundType.Deafen]: SpeakersDeafenUrl,
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[CallSoundType.Undeafen]: SpeakersUndeafenUrl,
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[CallSoundType.CallJoined]: CallJoinedUrl,
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[CallSoundType.CallDepart]: CallDepartUrl,
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[CallSoundType.CallDialing]: CallDialingUrl,
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};
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/**
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