New room settings, add customizable power levels and dev tools (#2222)

* WIP - add room settings dialog

* join rule setting - WIP

* show emojis & stickers in room settings - WIP

* restyle join rule switcher

* Merge branch 'dev' into new-room-settings

* add join rule hook

* open room settings from global state

* open new room settings from all places

* rearrange settings menu item

* add option for creating new image pack

* room devtools - WIP

* render room state events as list

* add option to open state event

* add option to edit state event

* refactor text area code editor into hook

* add option to send message and state event

* add cutout card component

* add hook for room account data

* display room account data - WIP

* refactor global account data editor component

* add account data editor in room

* fix font style in devtool

* show state events in compact form

* add option to delete room image pack

* add server badge component

* add member tile component

* render members in room settings

* add search in room settings member

* add option to reset member search

* add filter in room members

* fix member virtual item key

* remove color from serve badge in room members

* show room in settings

* fix loading indicator position

* power level tags in room setting - WIP

* generate fallback tag in backward compatible way

* add color picker

* add powers editor - WIP

* add props to stop adding emoji to recent usage

* add beta feature notice badge

* add types for power level tag icon

* refactor image pack rooms code to hook

* option for adding new power levels tags

* remove console log

* refactor power icon

* add option to edit power level tags

* remove power level from powers pill

* fix power level labels

* add option to delete power levels

* fix long power level name shrinks power integer

* room permissions - WIP

* add power level selector component

* add room permissions

* move user default permission setting to other group

* add power permission peek menu

* fix weigh of power switch text

* hide above for max power in permission switcher

* improve beta badge description

* render room profile in room settings

* add option to edit room profile

* make room topic input text area

* add option to enable room encryption in room settings

* add option to change message history visibility

* add option to change join rule

* add option for addresses in room settings

* close encryption dialog after enabling
This commit is contained in:
Ajay Bura
2025-03-19 23:14:54 +11:00
committed by GitHub
parent 00f3df8719
commit 286983c833
73 changed files with 6196 additions and 420 deletions

View File

@@ -1,10 +1,11 @@
import React, { useCallback, useState } from 'react';
import { Box, Text, Icon, Icons, Chip, Button } from 'folds';
import { Box, Text, Icon, Icons, Button, MenuItem } from 'folds';
import { SequenceCard } from '../../../components/sequence-card';
import { SequenceCardStyle } from '../styles.css';
import { SettingTile } from '../../../components/setting-tile';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { useAccountDataCallback } from '../../../hooks/useAccountDataCallback';
import { CutoutCard } from '../../../components/cutout-card';
type AccountDataProps = {
expand: boolean;
@@ -13,14 +14,15 @@ type AccountDataProps = {
};
export function AccountData({ expand, onExpandToggle, onSelect }: AccountDataProps) {
const mx = useMatrixClient();
const [accountData, setAccountData] = useState(() => Array.from(mx.store.accountData.values()));
const [accountDataTypes, setAccountDataKeys] = useState(() =>
Array.from(mx.store.accountData.keys())
);
useAccountDataCallback(
mx,
useCallback(
() => setAccountData(Array.from(mx.store.accountData.values())),
[mx, setAccountData]
)
useCallback(() => {
setAccountDataKeys(Array.from(mx.store.accountData.keys()));
}, [mx])
);
return (
@@ -52,37 +54,45 @@ export function AccountData({ expand, onExpandToggle, onSelect }: AccountDataPro
}
/>
{expand && (
<SettingTile>
<Box direction="Column" gap="200">
<Text size="L400">Types</Text>
<Box gap="200" wrap="Wrap">
<Chip
variant="Secondary"
fill="Soft"
radii="Pill"
before={<Icon size="50" src={Icons.Plus} />}
onClick={() => onSelect(null)}
>
<Box direction="Column" gap="100">
<Box justifyContent="SpaceBetween">
<Text size="L400">Events</Text>
<Text size="L400">Total: {accountDataTypes.length}</Text>
</Box>
<CutoutCard>
<MenuItem
variant="Surface"
fill="None"
size="300"
radii="0"
before={<Icon size="50" src={Icons.Plus} />}
onClick={() => onSelect(null)}
>
<Box grow="Yes">
<Text size="T200" truncate>
Add New
</Text>
</Chip>
{accountData.map((mEvent) => (
<Chip
key={mEvent.getType()}
variant="Secondary"
fill="Soft"
radii="Pill"
onClick={() => onSelect(mEvent.getType())}
>
</Box>
</MenuItem>
{accountDataTypes.sort().map((type) => (
<MenuItem
key={type}
variant="Surface"
fill="None"
size="300"
radii="0"
after={<Icon size="50" src={Icons.ChevronRight} />}
onClick={() => onSelect(type)}
>
<Box grow="Yes">
<Text size="T200" truncate>
{mEvent.getType()}
{type}
</Text>
</Chip>
))}
</Box>
</Box>
</SettingTile>
</Box>
</MenuItem>
))}
</CutoutCard>
</Box>
)}
</SequenceCard>
</Box>