feat: enhance call handling by prioritizing homeservers based on active call members
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@@ -4,6 +4,7 @@ import { useMatrixClient } from '../../hooks/useMatrixClient';
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import { LiveKitFocus, LiveKitJWTResponse, OpenIdToken, WellKnownWithRTC } from './types';
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import { getMxIdServer } from '../../utils/matrix';
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import { guessDmRoomUserId } from '../../utils/matrix';
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import { getActiveCallMembers } from './useRoomCallMembers';
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/**
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* Get room server from room ID (format: !roomid:server.com)
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@@ -14,7 +15,8 @@ function getRoomServer(roomId: string): string | undefined {
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/**
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* Determine which homeservers to try for LiveKit JWT, in priority order
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* @param room - Room to start call in
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* Prioritizes servers where active call members are located when joining existing calls
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* @param room - Room to start/join call in
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* @param userHomeserver - User's homeserver
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* @param myUserId - Current user's Matrix ID
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* @returns Array of homeserver base URLs to try in order
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@@ -27,29 +29,61 @@ export function getLiveKitHomeserverPriority(
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const servers: string[] = [];
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const memberCount = room.getMembers().length;
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const isDM = memberCount <= 2;
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// Check for active call members
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const activeCallMembers = getActiveCallMembers(room);
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const hasActiveCall = activeCallMembers.length > 0;
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if (isDM) {
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// For DMs: user's homeserver first, then other member's homeserver
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servers.push(userHomeserver);
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const otherUserId = guessDmRoomUserId(room, myUserId);
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if (otherUserId && otherUserId !== myUserId) {
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const otherServer = getMxIdServer(otherUserId);
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if (otherServer && otherServer !== userHomeserver) {
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servers.push(`https://${otherServer}`);
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}
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}
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} else {
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// For channels: room's homeserver first, then user's homeserver
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if (hasActiveCall) {
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// Joining existing call - prioritize room's homeserver (where call is hosted)
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const roomServer = getRoomServer(room.roomId);
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if (roomServer) {
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servers.push(`https://${roomServer}`);
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}
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// Fallback to user's homeserver if different
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if (!roomServer || roomServer !== userHomeserver.replace('https://', '').replace('http://', '')) {
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// Add user's homeserver as fallback
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const userDomain = userHomeserver.replace('https://', '').replace('http://', '');
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if (!roomServer || roomServer !== userDomain) {
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servers.push(userHomeserver);
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}
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// For DMs, also try other member's homeserver
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if (isDM) {
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const otherUserId = guessDmRoomUserId(room, myUserId);
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if (otherUserId && otherUserId !== myUserId) {
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const otherServer = getMxIdServer(otherUserId);
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if (otherServer && otherServer !== userDomain && otherServer !== roomServer) {
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servers.push(`https://${otherServer}`);
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}
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}
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}
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} else {
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// Starting new call - use original priority logic
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if (isDM) {
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// For DMs: user's homeserver first, then other member's homeserver
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servers.push(userHomeserver);
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const otherUserId = guessDmRoomUserId(room, myUserId);
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if (otherUserId && otherUserId !== myUserId) {
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const otherServer = getMxIdServer(otherUserId);
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const userDomain = userHomeserver.replace('https://', '').replace('http://', '');
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if (otherServer && otherServer !== userDomain) {
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servers.push(`https://${otherServer}`);
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}
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}
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} else {
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// For channels: room's homeserver first, then user's homeserver
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const roomServer = getRoomServer(room.roomId);
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if (roomServer) {
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servers.push(`https://${roomServer}`);
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}
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// Fallback to user's homeserver if different
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const userDomain = userHomeserver.replace('https://', '').replace('http://', '');
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if (!roomServer || roomServer !== userDomain) {
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servers.push(userHomeserver);
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}
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}
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}
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return servers;
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