Add fullscreen firework emoji confetti and fix Linux URL paste.
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Sparkle 🎆/🎇 from the jumbo emoji with a lightweight particle fountain that piles on the floor. Prefer text/plain over sticky clipboard images on Linux so address-bar URLs do not also attach a leftover bitmap.
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@@ -1,4 +1,4 @@
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import React, { useEffect, useMemo, useRef, useState } from 'react';
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import React, { useEffect, useMemo, useRef } from 'react';
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import { createPortal } from 'react-dom';
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import { EmojiConfettiBurst } from './types';
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import { findJumboEmojiElement, getLocalBurstCanvasSize } from './findJumboMount';
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@@ -8,6 +8,14 @@ import {
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spawnEmojiBurst,
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stepBurstParticles,
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} from './emojiBurstEngine';
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import { getEmojiBurstProfile, isFullscreenBurstEmoji } from './emojiParticleProfiles';
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import {
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createFireworkSim,
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drawFireworkSim,
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FireworkSim,
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getFireworkDpr,
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stepFireworkSim,
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} from './fireworkParticleEngine';
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const MAX_DPR = 2;
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@@ -17,6 +25,147 @@ type EmojiConfettiBurstCanvasProps = {
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};
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export function EmojiConfettiBurstCanvas({ burst, onComplete }: EmojiConfettiBurstCanvasProps) {
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const primaryEmoji = burst.emojis[0] ?? '🎉';
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const fullscreen = isFullscreenBurstEmoji(primaryEmoji);
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if (fullscreen) {
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return <FireworkBurstCanvas burst={burst} primaryEmoji={primaryEmoji} onComplete={onComplete} />;
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}
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return <LocalBurstCanvas burst={burst} primaryEmoji={primaryEmoji} onComplete={onComplete} />;
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}
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type BurstCanvasProps = {
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burst: EmojiConfettiBurst;
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primaryEmoji: string;
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onComplete: (burstId: string) => void;
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};
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function FireworkBurstCanvas({ burst, primaryEmoji, onComplete }: BurstCanvasProps) {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const simRef = useRef<FireworkSim | null>(null);
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const frameRef = useRef<number | null>(null);
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const lastFrameTimeRef = useRef<number | null>(null);
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const spawnedRef = useRef(false);
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const onCompleteRef = useRef(onComplete);
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onCompleteRef.current = onComplete;
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useEffect(() => {
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if (!canvasRef.current || spawnedRef.current) return undefined;
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const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
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if (reducedMotion) {
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onCompleteRef.current(burst.id);
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return undefined;
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}
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const canvas = canvasRef.current;
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const context = canvas.getContext('2d', { alpha: true });
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if (!context) {
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onCompleteRef.current(burst.id);
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return undefined;
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}
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context.imageSmoothingEnabled = false;
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spawnedRef.current = true;
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const resize = () => {
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const dpr = getFireworkDpr();
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const width = window.innerWidth;
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const height = window.innerHeight;
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canvas.width = Math.round(width * dpr);
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canvas.height = Math.round(height * dpr);
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canvas.style.width = `${width}px`;
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canvas.style.height = `${height}px`;
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return { width, height, dpr };
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};
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const { width, height } = resize();
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const jumbo = findJumboEmojiElement(burst.targetEventId);
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const jumboRect = jumbo?.getBoundingClientRect();
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const origin = {
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x: jumboRect ? jumboRect.left + jumboRect.width / 2 : burst.origin.x,
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y: jumboRect ? jumboRect.top + jumboRect.height / 2 : burst.origin.y,
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maskRadius: burst.origin.maskRadius ?? 36,
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};
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// Clamp origin into the viewport so off-screen messages still blast on-screen.
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origin.x = Math.min(width - 24, Math.max(24, origin.x));
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origin.y = Math.min(height - 24, Math.max(24, origin.y));
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const profile = getEmojiBurstProfile(primaryEmoji);
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simRef.current = createFireworkSim(width, height, origin, primaryEmoji, profile);
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const onResize = () => {
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// Extra Things: match CSS size; sim keeps its launch-time dimensions.
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resize();
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};
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window.addEventListener('resize', onResize);
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const tick = (now: number) => {
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const sim = simRef.current;
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if (!sim) return;
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const last = lastFrameTimeRef.current ?? now;
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const dtSeconds = Math.min((now - last) / 1000, 0.05);
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lastFrameTimeRef.current = now;
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const alive = stepFireworkSim(sim, now, dtSeconds);
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context.setTransform(1, 0, 0, 1, 0, 0);
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context.clearRect(0, 0, canvas.width, canvas.height);
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if (alive) {
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drawFireworkSim(context, sim, now);
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frameRef.current = requestAnimationFrame(tick);
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return;
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}
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onCompleteRef.current(burst.id);
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frameRef.current = null;
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lastFrameTimeRef.current = null;
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};
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lastFrameTimeRef.current = performance.now();
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frameRef.current = requestAnimationFrame(tick);
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return () => {
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window.removeEventListener('resize', onResize);
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if (frameRef.current !== null) {
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cancelAnimationFrame(frameRef.current);
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frameRef.current = null;
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}
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simRef.current = null;
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};
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}, [burst.id, burst.origin.maskRadius, burst.origin.x, burst.origin.y, burst.targetEventId, primaryEmoji]);
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return createPortal(
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<div
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aria-hidden
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style={{
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position: 'fixed',
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inset: 0,
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width: '100vw',
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height: '100vh',
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pointerEvents: 'none',
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zIndex: 40,
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}}
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>
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<canvas
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ref={canvasRef}
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style={{
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position: 'absolute',
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inset: 0,
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width: '100%',
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height: '100%',
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pointerEvents: 'none',
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}}
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/>
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</div>,
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document.body
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);
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}
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function LocalBurstCanvas({ burst, primaryEmoji, onComplete }: BurstCanvasProps) {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const layerRef = useRef<HTMLDivElement>(null);
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const particlesRef = useRef<BurstParticle[]>([]);
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@@ -89,13 +238,7 @@ export function EmojiConfettiBurstCanvas({ burst, onComplete }: EmojiConfettiBur
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canvas.style.width = `${canvasSize}px`;
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canvas.style.height = `${canvasSize}px`;
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spawnEmojiBurst(
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particlesRef.current,
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burst.id,
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localOrigin,
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burst.emojis[0] ?? '🎉',
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performance.now()
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);
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spawnEmojiBurst(particlesRef.current, burst.id, localOrigin, primaryEmoji, performance.now());
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const tick = (now: number) => {
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updateLayerPosition();
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@@ -152,7 +295,7 @@ export function EmojiConfettiBurstCanvas({ burst, onComplete }: EmojiConfettiBur
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window.clearInterval(retry);
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frameCleanup?.();
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};
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}, [burst.emojis, burst.id, burst.targetEventId, canvasSize, localOrigin]);
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}, [burst.id, burst.targetEventId, canvasSize, localOrigin, primaryEmoji]);
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return createPortal(
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<div
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