Add emoji confetti bursts and component playground.

Support app.relay.emoji_confetti on jumbo emoji clicks with canvas physics,
per-emoji particle profiles, and a fixed overlay that does not affect scroll.
Also add a Vite playground for live component previews and theme hover preview.
This commit is contained in:
2026-07-29 20:40:36 +10:00
parent ea7642f0bb
commit 0da4f0d6cb
48 changed files with 3689 additions and 46 deletions

View File

@@ -137,6 +137,8 @@ import {
PAARROT_CAROUSEL_TOTAL_PROPERTY_NAME,
PAARROT_CAROUSEL_UUID_PROPERTY_NAME,
} from '../../../types/matrix/common';
import { EmojiConfettiOverlay } from './emoji-confetti/EmojiConfettiOverlay';
import { useJumboEmojiConfetti } from './emoji-confetti/useJumboEmojiConfetti';
/** Information about a call member event for grouping */
interface CallEventInfo {
@@ -582,6 +584,8 @@ export function RoomTimeline({ room, eventId, roomInputRef, editor }: RoomTimeli
);
const [showHiddenEvents] = useSetting(settingsAtom, 'showHiddenEvents');
const [showDeveloperTools] = useSetting(settingsAtom, 'developerTools');
const { bursts: emojiConfettiBursts, removeBurst: removeEmojiConfettiBurst, handleJumboEmojiClick } =
useJumboEmojiConfetti(room);
const [hour24Clock] = useSetting(settingsAtom, 'hour24Clock');
const [dateFormatString] = useSetting(settingsAtom, 'dateFormatString');
@@ -1597,6 +1601,8 @@ export function RoomTimeline({ room, eventId, roomInputRef, editor }: RoomTimeli
linkifyOpts={linkifyOpts}
outlineAttachment={messageLayout === MessageLayout.Bubble}
disabledEmbedPatterns={combinedEmbedFilters}
targetEventId={mEventId}
onJumboEmojiClick={handleJumboEmojiClick}
/>
)}
</Message>
@@ -1705,6 +1711,8 @@ export function RoomTimeline({ room, eventId, roomInputRef, editor }: RoomTimeli
linkifyOpts={linkifyOpts}
outlineAttachment={messageLayout === MessageLayout.Bubble}
disabledEmbedPatterns={combinedEmbedFilters}
targetEventId={mEventId}
onJumboEmojiClick={handleJumboEmojiClick}
/>
);
}
@@ -2002,6 +2010,7 @@ export function RoomTimeline({ room, eventId, roomInputRef, editor }: RoomTimeli
// Return special marker for call event (will be handled by eventRenderer)
return 'CALL_EVENT_PENDING' as unknown as React.ReactNode;
},
[MessageEvent.RelayEmojiConfetti]: () => null,
},
(mEventId, mEvent, item) => {
if (!showHiddenEvents) return null;
@@ -2704,6 +2713,7 @@ export function RoomTimeline({ room, eventId, roomInputRef, editor }: RoomTimeli
</Box>
</TimelineFloat>
)}
<EmojiConfettiOverlay bursts={emojiConfettiBursts} onBurstComplete={removeEmojiConfettiBurst} />
</Box>
);
}