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- Introduced background sync functionality for the Matrix client, allowing notifications to be received even when the app is backgrounded. - Added new commands to start, stop, and get the state of background sync. - Implemented a BackgroundSyncManager to manage sync state and credentials. - Integrated matrix-sdk for handling Matrix interactions and notifications. - Updated Cargo.toml to include necessary dependencies for background sync. - Modified mobile capabilities to include opener permissions. - Enhanced lib.rs to handle new commands and integrate background sync logic.
134 lines
3.6 KiB
Rust
134 lines
3.6 KiB
Rust
//! Background sync module for Matrix client
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//!
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//! This module provides native Rust-based Matrix sync that runs independently
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//! of the WebView, allowing notifications to work even when the app is backgrounded.
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use std::sync::Arc;
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use tokio::sync::{Mutex, RwLock};
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use serde::{Deserialize, Serialize};
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/// Credentials needed to connect to Matrix homeserver
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct MatrixCredentials {
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pub homeserver_url: String,
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pub user_id: String,
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pub access_token: String,
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pub device_id: String,
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}
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/// State of the background sync
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum SyncState {
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Stopped,
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Starting,
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Running,
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Error(String),
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}
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/// Background sync manager that handles Matrix sync in native Rust
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pub struct BackgroundSyncManager {
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credentials: RwLock<Option<MatrixCredentials>>,
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sync_state: RwLock<SyncState>,
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stop_flag: Mutex<bool>,
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}
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impl BackgroundSyncManager {
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/// Creates a new BackgroundSyncManager
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pub fn new() -> Self {
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Self {
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credentials: RwLock::new(None),
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sync_state: RwLock::new(SyncState::Stopped),
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stop_flag: Mutex::new(false),
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}
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}
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/// Sets the Matrix credentials for syncing
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pub async fn set_credentials(&self, credentials: MatrixCredentials) {
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let mut creds = self.credentials.write().await;
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*creds = Some(credentials);
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}
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/// Clears the stored credentials
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pub async fn clear_credentials(&self) {
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let mut creds = self.credentials.write().await;
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*creds = None;
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}
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/// Gets the current sync state
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pub async fn get_state(&self) -> SyncState {
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self.sync_state.read().await.clone()
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}
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/// Starts the background sync
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pub async fn start_sync(&self) -> Result<(), String> {
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// Check if we have credentials
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let creds = self.credentials.read().await;
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let credentials = creds.as_ref().ok_or("No credentials set")?;
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// Update state
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{
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let mut state = self.sync_state.write().await;
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*state = SyncState::Starting;
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}
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// Reset stop flag
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{
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let mut stop = self.stop_flag.lock().await;
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*stop = false;
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}
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log::info!(
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"Background sync starting for user: {}",
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credentials.user_id
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);
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// Update state to running
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{
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let mut state = self.sync_state.write().await;
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*state = SyncState::Running;
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}
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Ok(())
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}
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/// Stops the background sync
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pub async fn stop_sync(&self) {
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{
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let mut stop = self.stop_flag.lock().await;
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*stop = true;
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}
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let mut state = self.sync_state.write().await;
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*state = SyncState::Stopped;
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log::info!("Background sync stopped");
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}
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/// Checks if sync should stop
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pub async fn should_stop(&self) -> bool {
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*self.stop_flag.lock().await
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}
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/// Sets the sync state to an error
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pub async fn set_error(&self, error: String) {
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let mut state = self.sync_state.write().await;
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*state = SyncState::Error(error);
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}
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}
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impl Default for BackgroundSyncManager {
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fn default() -> Self {
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Self::new()
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}
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}
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/// Global instance of the background sync manager
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static SYNC_MANAGER: std::sync::OnceLock<Arc<BackgroundSyncManager>> = std::sync::OnceLock::new();
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/// Gets or creates the global sync manager instance
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pub fn get_sync_manager() -> Arc<BackgroundSyncManager> {
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SYNC_MANAGER
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.get_or_init(|| Arc::new(BackgroundSyncManager::new()))
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.clone()
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}
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