feat: add background sync for Matrix client on mobile platforms
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- Introduced background sync functionality for the Matrix client, allowing notifications to be received even when the app is backgrounded. - Added new commands to start, stop, and get the state of background sync. - Implemented a BackgroundSyncManager to manage sync state and credentials. - Integrated matrix-sdk for handling Matrix interactions and notifications. - Updated Cargo.toml to include necessary dependencies for background sync. - Modified mobile capabilities to include opener permissions. - Enhanced lib.rs to handle new commands and integrate background sync logic.
This commit is contained in:
174
src-tauri/src/matrix_sync.rs
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174
src-tauri/src/matrix_sync.rs
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//! Matrix sync implementation using matrix-sdk
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//!
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//! This module handles the actual Matrix sync loop and notification triggering.
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use matrix_sdk::{
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Client,
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config::SyncSettings,
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matrix_auth::MatrixSession,
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ruma::{
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events::room::message::{MessageType, SyncRoomMessageEvent},
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OwnedUserId, OwnedDeviceId,
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},
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};
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use tauri::AppHandle;
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use tauri_plugin_notification::NotificationExt;
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use tokio::sync::RwLock;
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use crate::background_sync::{MatrixCredentials, get_sync_manager};
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/// Active Matrix client for background sync
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static MATRIX_CLIENT: std::sync::OnceLock<RwLock<Option<Client>>> = std::sync::OnceLock::new();
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fn get_client_lock() -> &'static RwLock<Option<Client>> {
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MATRIX_CLIENT.get_or_init(|| RwLock::new(None))
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}
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/// Initializes the Matrix client with the given credentials
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pub async fn init_client(credentials: &MatrixCredentials) -> Result<Client, String> {
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// Pass the URL string directly - ClientBuilder::homeserver_url accepts impl AsRef<str>
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let client = Client::builder()
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.homeserver_url(&credentials.homeserver_url)
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.build()
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.await
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.map_err(|e| format!("Failed to build client: {}", e))?;
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// Restore the session
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let user_id: OwnedUserId = credentials.user_id.parse()
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.map_err(|e| format!("Invalid user ID: {}", e))?;
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let device_id: OwnedDeviceId = credentials.device_id.clone().into();
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let session = MatrixSession {
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meta: matrix_sdk::SessionMeta {
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user_id,
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device_id,
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},
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tokens: matrix_sdk::matrix_auth::MatrixSessionTokens {
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access_token: credentials.access_token.clone(),
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refresh_token: None,
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},
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};
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client.matrix_auth().restore_session(session).await
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.map_err(|e| format!("Failed to restore session: {}", e))?;
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// Store the client
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{
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let mut lock = get_client_lock().write().await;
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*lock = Some(client.clone());
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}
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Ok(client)
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}
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/// Runs the sync loop and triggers notifications for new messages
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pub async fn run_sync_loop<R: tauri::Runtime>(app_handle: AppHandle<R>) -> Result<(), String> {
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let manager = get_sync_manager();
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let client = {
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let lock = get_client_lock().read().await;
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lock.clone().ok_or("Client not initialized")?
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};
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let own_user_id = client.user_id()
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.ok_or("Not logged in")?
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.to_owned();
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log::info!("Starting sync loop for {}", own_user_id);
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// Set up event handler for room messages
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let app_handle_clone = app_handle.clone();
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let own_user_clone = own_user_id.clone();
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client.add_event_handler(move |event: SyncRoomMessageEvent, room: matrix_sdk::Room| {
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let app = app_handle_clone.clone();
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let own_user = own_user_clone.clone();
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async move {
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// Only process original messages (not edits/reactions)
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if let SyncRoomMessageEvent::Original(original) = event {
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// Don't notify for our own messages
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if original.sender == own_user {
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return;
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}
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// Get room name for notification
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let room_name = room.display_name().await
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.map(|n| n.to_string())
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.unwrap_or_else(|_| "Unknown room".to_string());
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// Get sender display name
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let sender_name = room.get_member(&original.sender).await
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.ok()
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.flatten()
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.and_then(|m| m.display_name().map(|s| s.to_string()))
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.unwrap_or_else(|| original.sender.to_string());
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// Get message body
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let body = match &original.content.msgtype {
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MessageType::Text(text) => text.body.clone(),
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MessageType::Image(_) => "📷 Image".to_string(),
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MessageType::Video(_) => "🎥 Video".to_string(),
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MessageType::Audio(_) => "🎵 Audio".to_string(),
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MessageType::File(_) => "📎 File".to_string(),
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MessageType::Location(_) => "📍 Location".to_string(),
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MessageType::Emote(emote) => format!("* {} {}", sender_name, emote.body),
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_ => "New message".to_string(),
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};
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// Send notification
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let title = format!("{} in {}", sender_name, room_name);
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if let Err(e) = app.notification()
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.builder()
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.title(&title)
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.body(&body)
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.show()
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{
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log::error!("Failed to show notification: {}", e);
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}
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}
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}
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});
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// Run the sync loop
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let settings = SyncSettings::default();
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loop {
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// Check if we should stop
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if manager.should_stop().await {
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log::info!("Sync loop stopping due to stop flag");
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break;
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}
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// Perform one sync iteration
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match client.sync_once(settings.clone()).await {
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Ok(response) => {
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log::debug!("Sync completed, next_batch: {}", response.next_batch);
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}
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Err(e) => {
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log::error!("Sync error: {}", e);
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// Update state to error
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manager.set_error(e.to_string()).await;
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// Wait a bit before retrying
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tokio::time::sleep(std::time::Duration::from_secs(5)).await;
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}
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}
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// Small delay between syncs to avoid hammering the server
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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}
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Ok(())
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}
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/// Stops the sync and cleans up
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pub async fn stop_sync() {
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let manager = get_sync_manager();
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manager.stop_sync().await;
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// Clear the client
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let mut lock = get_client_lock().write().await;
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*lock = None;
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}
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