Files
TobiiEyetracking/Source/TobiiGTOM/TobiiGTOM.Build.cs

101 lines
3.9 KiB
C#

/******************************************************************************
* Copyright 2017- Tobii Technology AB. All rights reserved.
*
* @author Temaran | Fredrik Lindh | fredrik.lindh@tobii.com | https://github.com/Temaran
******************************************************************************/
using System;
using System.IO;
using System.Diagnostics;
using Tools.DotNETCommon;
namespace UnrealBuildTool.Rules
{
public class TobiiGTOM : ModuleRules
{
public TobiiGTOM(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core"
, "CoreUObject"
, "Engine"
, "Slate"
, "SlateCore"
, "UMG"
, "HeadMountedDisplay"
});
PublicDependencyModuleNames.AddRange(new string[]
{
"EyeTracker"
});
PrivateIncludePaths.AddRange(new string[]
{
"TobiiGTOM/Public"
, "TobiiGTOM/Public/GTOMAwareUI"
});
string AssemblyLocation = Path.GetDirectoryName(new Uri(System.Reflection.Assembly.GetExecutingAssembly().CodeBase).LocalPath);
DirectoryReference RootDirectory = new DirectoryReference(Path.Combine(AssemblyLocation, "..", "..", ".."));
bool IsEnginePlugin = RootDirectory.GetDirectoryName() == "Engine";
PublicDefinitions.Add("TOBII_COMPILE_AS_ENGINE_PLUGIN=" + (IsEnginePlugin ? 1 : 0));
//Platform specific
if (Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Win32)
{
string PlatformString = (Target.Platform == UnrealTargetPlatform.Win64) ? "Win64" : "Win32";
string PluginsPath = Path.Combine(ModuleDirectory, "../../../");
string TobiiRelativeAPIPath = "TobiiEyetracking/ThirdParty/GameIntegration";
string TobiiRelativeIncludePath = Path.Combine(TobiiRelativeAPIPath, "include");
string TobiiRelativeLibraryBasePath = Path.Combine(TobiiRelativeAPIPath, "lib");
//Includes
PrivateIncludePaths.Add(Path.Combine(PluginsPath, TobiiRelativeIncludePath));
//Add libraries
AddLibrary(Path.Combine(PluginsPath, TobiiRelativeLibraryBasePath, PlatformString, "tobii_g2om.lib"));
//Add DLL
string RelativeG2OMDllPath = "";
const string G2OMDllName = "tobii_g2om.dll";
if (IsEnginePlugin)
{
RelativeG2OMDllPath = Path.Combine("Binaries/ThirdParty/TobiiEyetracking", PlatformString, G2OMDllName);
RuntimeDependencies.Add("$(EngineDir)/" + RelativeG2OMDllPath);
}
else
{
RelativeG2OMDllPath = Path.Combine(TobiiRelativeLibraryBasePath, PlatformString, G2OMDllName);
RuntimeDependencies.Add(Path.Combine(PluginsPath, RelativeG2OMDllPath));
}
PublicDefinitions.Add("TOBII_G2OM_RELATIVE_DLL_PATH=R\"(" + RelativeG2OMDllPath + ")\"");
PublicDelayLoadDLLs.Add(G2OMDllName);
PublicDefinitions.Add("TOBII_EYETRACKING_ACTIVE=1");
}
else
{
PublicDefinitions.Add("TOBII_EYETRACKING_ACTIVE=0");
}
}
private void AddLibrary(string libraryPath)
{
if (File.Exists(libraryPath))
{
PublicAdditionalLibraries.Add(libraryPath);
}
else
{
Debug.WriteLine("Cannot find Tobii API Lib file. Path does not exist! " + libraryPath);
}
}
}
}