@echo off setlocal echo Building PNGTuber Plus for Windows... rem Create build directory if not exist "build\windows" mkdir "build\windows" rem Install export templates if they don't exist echo Checking for export templates... set TEMPLATE_DIR=%APPDATA%\Godot\export_templates\4.4.1.stable if not exist "%TEMPLATE_DIR%" ( echo Export templates not found. Installing... "D:\Godot\Godot_v4.4.1-stable_win64.exe" --headless --export-pack timeout /t 5 /nobreak >nul rem Download templates if the export-pack didn't work if not exist "%TEMPLATE_DIR%" ( echo Downloading export templates... powershell -Command "& {Invoke-WebRequest -Uri 'https://github.com/godotengine/godot/releases/download/4.4.1-stable/Godot_v4.4.1-stable_export_templates.tpz' -OutFile 'templates.tpz'}" rem Rename and extract templates powershell -Command "& {Rename-Item 'templates.tpz' 'templates.zip'}" powershell -Command "& {Expand-Archive -Path 'templates.zip' -DestinationPath 'temp_templates' -Force}" if not exist "%APPDATA%\Godot\export_templates" mkdir "%APPDATA%\Godot\export_templates" move "temp_templates\templates" "%TEMPLATE_DIR%" rmdir /s /q "temp_templates" del "templates.zip" echo Export templates installed. ) ) else ( echo Export templates found. ) rem Build the project echo Running Godot export... "D:\Godot\Godot_v4.4.1-stable_win64.exe" --headless --export-release "Windows Desktop" "build\windows\PNGTuber-Plus.exe" if %ERRORLEVEL% EQU 0 ( echo. echo Build completed successfully! echo Output: build\windows\PNGTuber-Plus.exe echo. ) else ( echo. echo Build failed with error code %ERRORLEVEL% echo. ) pause