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Added renaming layers on right click, removed a lot of old debug logging
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@@ -24,8 +24,6 @@ func _ready():
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# Find the wobble sync control node
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wobbleSyncControl = find_child("WobbleSyncControl")
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if wobbleSyncControl == null:
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print("Warning: WobbleSyncControl node not found in sprite viewer")
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# Set up blend mode dropdown
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setupBlendModeDropdown()
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