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https://github.com/litruv/PNGTuber-Plus.git
synced 2026-07-24 10:36:01 +10:00
Fixed up edit menu. now is more modular + uses extensive use of v+hbox's !build
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63
ui_scenes/components/WobbleControlPanel.gd
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63
ui_scenes/components/WobbleControlPanel.gd
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## A complete wobble control panel using the new slider components
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## Provides a consistent interface for all wobble parameters
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extends Control
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class_name WobbleControlPanel
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## Reference to all wobble sliders
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@onready var x_frequency_slider: WobbleSlider = $VBoxContainer/XFrequencySlider
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@onready var x_amplitude_slider: WobbleSlider = $VBoxContainer/XAmplitudeSlider
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@onready var y_frequency_slider: WobbleSlider = $VBoxContainer/YFrequencySlider
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@onready var y_amplitude_slider: WobbleSlider = $VBoxContainer/YAmplitudeSlider
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@onready var r_frequency_slider: WobbleSlider = $VBoxContainer/RFrequencySlider
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@onready var r_amplitude_slider: WobbleSlider = $VBoxContainer/RAmplitudeSlider
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## Array of all wobble sliders for easy iteration
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var wobble_sliders: Array[WobbleSlider] = []
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## The sprite currently being edited
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var target_sprite = null
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func _ready():
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# Collect all wobble sliders
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wobble_sliders = [
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x_frequency_slider,
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x_amplitude_slider,
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y_frequency_slider,
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y_amplitude_slider,
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r_frequency_slider,
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r_amplitude_slider
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]
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# Connect to wobble sync control if it exists
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var wobble_sync_control = find_child("WobbleSyncControl")
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if wobble_sync_control:
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_connect_wobble_sync_signals(wobble_sync_control)
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## Set the target sprite for all sliders
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func set_target_sprite(sprite):
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target_sprite = sprite
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for slider in wobble_sliders:
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slider.set_target_sprite(sprite)
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## Update all sliders from the current sprite
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func update_from_sprite():
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if target_sprite:
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for slider in wobble_sliders:
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slider._update_from_sprite()
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## Update visual feedback for sync status
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func update_sync_feedback():
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for slider in wobble_sliders:
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slider._update_sync_feedback()
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## Connect signals from wobble sync control
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func _connect_wobble_sync_signals(wobble_sync_control):
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# Connect value change signals to update wobble sync control
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for slider in wobble_sliders:
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slider.value_changed.connect(_on_wobble_parameter_changed)
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## Handle wobble parameter changes to update sync control
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func _on_wobble_parameter_changed(value: float):
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var wobble_sync_control = find_child("WobbleSyncControl")
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if wobble_sync_control and wobble_sync_control.has_method("updateUI"):
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wobble_sync_control.updateUI()
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