mirror of
https://github.com/litruv/PNGTuber-Plus.git
synced 2026-07-24 10:36:01 +10:00
Add opacity slider with shader-based rendering that preserves clip mask behavior
- Added opacity slider (0-100%) in sprite options with 'affect children' checkbox - Implemented hierarchical opacity that affects entire sprite hierarchy when enabled - Created shader-based opacity system that doesn't interfere with clip mask functionality - Clip masks now work with original image pixels regardless of opacity settings - Removed shadow effects from selected sprites to prevent visual conflicts - Updated save/load system to persist opacity properties with backward compatibility Fixes clipping behavior issues where opacity changes previously affected clip mask detection
This commit is contained in:
@@ -73,6 +73,10 @@ func setImage():
|
||||
$Animation/animFramesLabel.text = "sprite frames: " + str(Global.heldSprite.frames)
|
||||
$Animation/animFrames.value = Global.heldSprite.frames
|
||||
|
||||
$Opacity/opacityLabel.text = "opacity: " + str(int(Global.heldSprite.spriteOpacity * 100)) + "%"
|
||||
$Opacity/opacitySlider.value = Global.heldSprite.spriteOpacity
|
||||
$Opacity/affectChildrenCheck.button_pressed = Global.heldSprite.affectChildrenOpacity
|
||||
|
||||
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
|
||||
|
||||
changeRotLimit()
|
||||
@@ -369,3 +373,12 @@ func _on_set_toggle_pressed():
|
||||
var key = keys[0]
|
||||
Global.heldSprite.toggle = key
|
||||
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
|
||||
|
||||
func _on_opacity_slider_value_changed(value):
|
||||
$Opacity/opacityLabel.text = "opacity: " + str(int(value * 100)) + "%"
|
||||
Global.heldSprite.spriteOpacity = value
|
||||
Global.heldSprite.updateOpacity()
|
||||
|
||||
func _on_affect_children_check_toggled(button_pressed):
|
||||
Global.heldSprite.affectChildrenOpacity = button_pressed
|
||||
Global.heldSprite.updateOpacity()
|
||||
|
||||
Reference in New Issue
Block a user