Re-Enabled streamdeck plugin

This commit is contained in:
2025-07-19 18:23:35 +10:00
parent 1ad3dc37ec
commit 7f9b652918
6 changed files with 96 additions and 18 deletions

View File

@@ -1,3 +1,3 @@
{
"godotTools.editorPath.godot4": "c:\\Users\\litru\\Downloads\\Godot_v4.1.2-stable_win64.exe\\Godot_v4.1.2-stable_win64.exe"
"godotTools.editorPath.godot4": "c:\\Users\\litru\\Downloads\\Godot_v4.4.1-stable_win64.exe"
}

View File

@@ -1,12 +1,19 @@
@tool
extends EditorPlugin
## StreamDeck Editor Plugin
##
## This plugin integrates Elgato StreamDeck hardware with the PNGTuber application.
## It registers the ElgatoStreamDeck singleton for WebSocket communication with StreamDeck software.
const AUTOLOAD_NAME = "ElgatoStreamDeck"
## Called when the plugin enters the editor tree
## Registers the StreamDeck singleton autoload
func _enter_tree():
add_autoload_singleton(AUTOLOAD_NAME, "res://addons/godot-streamdeck-addon/singleton.gd")
pass
## Called when the plugin exits the editor tree
## Removes the StreamDeck singleton autoload
func _exit_tree():
remove_autoload_singleton(AUTOLOAD_NAME)
pass

View File

@@ -1,17 +1,27 @@
extends Node
## StreamDeck Integration Singleton
##
## This singleton manages WebSocket communication with Elgato StreamDeck software.
## It handles button press events and translates them into application actions like
## costume changes, signal emissions, and scene management.
## Button actions supported by the StreamDeck plugin
const ButtonAction = {
EMIT_SIGNAL = "games.boyne.godot.emitsignal",
SWITCH_SCENE = "games.boyne.godot.switchscene",
RELOAD_SCENE = "games.boyne.godot.reloadscene",
}
## Button events from StreamDeck hardware
const ButtonEvent = {
KEY_UP = "keyUp",
KEY_DOWN = "keyDown"
}
## Emitted when a StreamDeck button is released
signal on_key_up
## Emitted when a StreamDeck button is pressed
signal on_key_down
const PLUGIN_NAME = "games.boyne.godot.sdPlugin"
@@ -19,19 +29,36 @@ const WEBSOCKET_URL = "127.0.0.1:%s/ws"
var _socket := WebSocketPeer.new()
var _config := ConfigFile.new()
var _is_connected := false
## Initialize StreamDeck connection if enabled in settings
func _ready() -> void:
_check_and_connect()
if Saving.settings.has("useStreamDeck"):
if !Saving.settings["useStreamDeck"]:
return
else:
return
## Check settings and connect/disconnect as needed
func _check_and_connect() -> void:
var should_connect = Saving.settings.get("useStreamDeck", false)
if should_connect and not _is_connected:
_load_config(_get_config_path())
_socket.connect_to_url(_get_websocket_url())
_is_connected = true
set_process(true)
elif not should_connect and _is_connected:
_socket.close()
_is_connected = false
set_process(false)
## Process WebSocket communication each frame
## Handles incoming button events and routes them to appropriate actions
func _process(delta) -> void:
if not _is_connected:
return
# Check if setting was changed and we need to disconnect
if not Saving.settings.get("useStreamDeck", false):
_check_and_connect()
return
_socket.poll()
var state = _socket.get_ready_state()
@@ -68,9 +95,13 @@ func _process(delta) -> void:
WebSocketPeer.STATE_CLOSED:
set_process(false)
## Get the WebSocket URL with port from config
## Returns: String URL for WebSocket connection
func _get_websocket_url() -> String:
return WEBSOCKET_URL % _config.get_value("bridge", "port", "8080")
## Get the platform-specific path to StreamDeck plugin config
## Returns: String path to plugin.ini file
func _get_config_path() -> String:
match OS.get_name():
"Windows":
@@ -79,6 +110,14 @@ func _get_config_path() -> String:
return "%s/com.elgato.StreamDeck/Plugins/%s/plugin.ini" % [OS.get_config_dir(), PLUGIN_NAME]
return ""
## Load configuration from StreamDeck plugin directory
## @param path: String path to the config file
func _load_config(path: String) -> void:
var file = FileAccess.open(path, FileAccess.READ)
if file:
_config.parse(file.get_as_text())
file.close()
## Force reconnection check - called when settings change
func refresh_connection() -> void:
_check_and_connect()

View File

@@ -14260,7 +14260,7 @@ flat = true
[node name="SettingsMenu" parent="ControlPanel" instance=ExtResource("25_a76ao")]
visible = false
z_index = 4096
position = Vector2(-431, -560)
position = Vector2(-431, -590)
[node name="Edit" type="Sprite2D" parent="ControlPanel"]
texture_repeat = 2
@@ -14385,7 +14385,6 @@ text = "v1.4.5"
label_settings = SubResource("LabelSettings_xvf50")
[node name="EditControls" type="Node2D" parent="."]
visible = false
z_index = 4090
script = ExtResource("17_bf1ic")
@@ -14573,6 +14572,7 @@ position = Vector2(122, -58)
shape = SubResource("RectangleShape2D_1hek3")
[node name="SpriteList" parent="EditControls" instance=ExtResource("27_614d2")]
visible = false
z_index = 4065
position = Vector2(486, 12)
@@ -14610,6 +14610,7 @@ patch_margin_right = 8
patch_margin_bottom = 8
[node name="Label" type="Label" parent="Tutorial/NinePatchRect"]
visible = false
layout_mode = 0
offset_left = 15.0
offset_top = 14.0

View File

@@ -1,9 +1,15 @@
extends Node2D
var awaitingCostumeInput = -1
## Settings Menu Controller
##
## Manages the settings UI and user preferences for the PNGTuber application.
## Handles various settings including background color, FPS, bounce physics,
## costume keys, and StreamDeck integration.
var awaitingCostumeInput = -1
var hasMouse = false
## Initialize all setting values to match current configuration
func setvalues():
$Background/ColorPickerButton.color = Global.backgroundColor
@@ -32,6 +38,8 @@ func setvalues():
$bounceOnCostume/costumeCheck.button_pressed = Global.main.bounceOnCostumeChange
$StreamDeck/streamDeckCheck.button_pressed = Saving.settings["useStreamDeck"]
var costumeLabels = [$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton1/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton2/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton3/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton4/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton5/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton6/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton7/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton8/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton9/Label,$CostumeInputs/ScrollContainer/VBoxContainer/costumeButton10/Label,]
var tag = 1
for label in costumeLabels:
@@ -190,6 +198,14 @@ func _on_costume_check_toggled(button_pressed):
Global.main.bounceOnCostumeChange = button_pressed
Saving.settings["bounceOnCostumeChange"] = button_pressed
## Handle StreamDeck integration toggle
## @param button_pressed: bool - Whether StreamDeck should be enabled
func _on_stream_deck_check_toggled(button_pressed):
Saving.settings["useStreamDeck"] = button_pressed
if ElgatoStreamDeck:
ElgatoStreamDeck.refresh_connection()
Global.pushUpdate("StreamDeck integration " + ("enabled" if button_pressed else "disabled") + ".")
func _process(delta):
var g = to_local(get_global_mouse_position())

View File

@@ -14183,7 +14183,7 @@ script = ExtResource("1_ckdhy")
[node name="NinePatchRect" type="NinePatchRect" parent="."]
offset_right = 419.0
offset_bottom = 423.0
offset_bottom = 444.0
texture = ExtResource("1_ylauk")
region_rect = Rect2(0, 0, 48, 48)
patch_margin_left = 8
@@ -14288,9 +14288,23 @@ offset_right = 378.0
offset_bottom = 28.0
text = "confirm"
[node name="AntiAliasing" type="Node2D" parent="."]
[node name="StreamDeck" type="Node2D" parent="."]
position = Vector2(16, 373)
[node name="Label" type="Label" parent="StreamDeck"]
offset_right = 138.0
offset_bottom = 34.0
text = "use streamdeck"
[node name="streamDeckCheck" type="CheckBox" parent="StreamDeck"]
offset_left = 130.0
offset_top = 1.0
offset_right = 154.0
offset_bottom = 25.0
[node name="AntiAliasing" type="Node2D" parent="."]
position = Vector2(16, 405)
[node name="Label" type="Label" parent="AntiAliasing"]
offset_right = 138.0
offset_bottom = 34.0
@@ -14373,7 +14387,7 @@ position = Vector2(404, 305)
offset_left = -226.0
offset_top = -78.0
offset_right = 7.0
offset_bottom = 103.0
offset_bottom = 123.0
horizontal_scroll_mode = 0
[node name="VBoxContainer" type="VBoxContainer" parent="CostumeInputs/ScrollContainer"]
@@ -14868,6 +14882,7 @@ scrollable = false
[connection signal="picker_created" from="Background/ColorPickerButton" to="." method="_on_color_picker_button_picker_created"]
[connection signal="value_changed" from="MaxFPS/fpsDrag" to="." method="_on_fps_drag_value_changed"]
[connection signal="pressed" from="MaxFPS/confirm" to="." method="_on_confirm_pressed"]
[connection signal="toggled" from="StreamDeck/streamDeckCheck" to="." method="_on_stream_deck_check_toggled"]
[connection signal="toggled" from="AntiAliasing/CheckBox" to="." method="_on_check_box_toggled"]
[connection signal="toggled" from="bounceOnCostume/costumeCheck" to="." method="_on_costume_check_toggled"]
[connection signal="value_changed" from="BounceForce/bounceForce" to="." method="_on_bounce_force_value_changed"]