[gd_scene load_steps=6 format=3 uid="uid://brka0vhju0bi3"]

[ext_resource type="Shader" uid="uid://bg6ima1n8bhbc" path="res://ui_scenes/selectedSprite/outline.gdshader" id="1_5obyk"]
[ext_resource type="Texture2D" uid="uid://c4ie3egchfcg0" path="res://ui_scenes/selectedSprite/shader.png" id="2_7nkk4"]

[sub_resource type="Gradient" id="Gradient_dhq1b"]
offsets = PackedFloat32Array(0, 0.460259, 0.556377, 1)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)

[sub_resource type="GradientTexture1D" id="GradientTexture1D_ly2o5"]
gradient = SubResource("Gradient_dhq1b")
width = 128

[sub_resource type="ShaderMaterial" id="ShaderMaterial_td48g"]
shader = ExtResource("1_5obyk")
shader_parameter/speed = 0.0
shader_parameter/backImg = ExtResource("2_7nkk4")
shader_parameter/palette = SubResource("GradientTexture1D_ly2o5")
shader_parameter/palette_speed = 1.3

[node name="Line2D" type="Line2D"]
z_index = 2096
z_as_relative = false
material = SubResource("ShaderMaterial_td48g")
width = 4.0
texture = ExtResource("2_7nkk4")
texture_mode = 2
joint_mode = 2
begin_cap_mode = 2
end_cap_mode = 2
